Key Features

Workfiles

Save and load workfiles in progress. Change the context inside of the application.

Creator

Universal GUI for defining content for publishing from your DCC app.

Loader

Universal GUI for loading published assets into your DCC app.

Publisher

Universal GUI for validating and publishng content from your DCC app.

Inventory

Universal GUI for managing versions of assets loaded into your working scene.

Library Loader

A loader GUI that allows yo to load content from dedicated cross project asset library

Tray Publisher

A standalone GUI for publishing data into pipeline without going though DCC app.

Pype Tray

Cross platform wrapper app, which is the central point of pype. All other tools are ran from here.

App Launcher

Standalone GUI for launching application in the chosen context directly from tray

Timer Manager

Service for monitoring the user activity to start, stop and synchronise time tracking.

Farm rendering

Integrations with Deadline and Muster render managers. Render, publish and generate reviews on the farm.

Remote

Production proven in fully remote workflows. Pype can run of cloud servers and storage.

Ftrack

App launchers

Start any DCC application directly from ftrack task, with pype loaded.

Project Setup

Quickly sets up project with customisable pre-defined structure and attributes.

Event Server

Built-in ftrack event server takes care of all automation on your ftrack.

Review publishing

All reviewables from all DCC aps, including farm renders are pushed to ftrack online review.

Auto Time Tracker

Automatically starts and stops ftrack time tracker, base on artist activity.

Actions and Events

Autodesk Maya

versions 2017 and higher

Look Management

Publish shading networks with textures and assign them to all assets in the scene at once

Project Shelves

Add any custom projects scripts to dynamically generated maya shelves

Playblasts

Makes all your playblasts consistent, with burnins and correct viewport settings

Model > Render

We cover full project data flow from model throght animation, till final render.

Plugins Support

Full support for Arnold, Vray, Redshift and Yeti. With more added upon client requests.

Supported Families

Foundry Nuke | NukeX

versions 11.0 and higher

Color Managed

Fully colour managed outputs for work and review.

Script Building

Automatically build first workfiles from published plates or renders

Node Presets

Template system for centrally controlled node parameters.

Rendering

Support for local and farm renders, including baked reviews.

Slates

Generate slates and attach them to rendered.

Supported Families

Foundry Hiero | Nuke Studio

versions 11.0 and higher

Supported Families

Houdini

versions 16.0 and higher

Supported Families

Fusion

versions 9 and higher

Supported Families

Harmony

versions 17 and higher

Supported Families

Photoshop

versions 2020 and higher

Supported Families